Instructional Design



Instructional design
Instructional design is the practice of creating "instructional experiences which make the acquisition of knowledge and skill more efficient, effective, and appealing."
 There are many instructional design models but many are based on the ADDIE model.


Commonly used instructional design modules
  • ADDIE process
  • Rapid prototyping

  • Dick and Carey

  • Guaranteed Learning

  • Smith/Ragan Model

  • Morrison/Ross/Kemp Model

  • OAR Model of instructional design in higher education

  • Wiggins' theory of backward design


ADDIE process
Most of the current instructional design models are variations of the ADDIE process.
This model stands for the 5 phases.







  1. Analyze – The first phase. This refers to the gathering of information.
  2. Design – Instructional designers begin to create their project in this phase.
  3. Develop – In this phase it involves the creation of the activities that will be implemented.
  4. Implement – The designer can test all materials.
  5. Evaluate – This phase consists of two parts: formative and summative assessment.




    Morrison/Ross/Kemp Model







Bloom's Taxonomy


Benjamin Bloom, the head of a group of educational psychologists developed a classification of levels of intellectual behavior important in learning in 1956.

Bloom
described six levels within the cognitive domain, from the simple recall or recognition of facts, to the evaluation.














References 


https://onlinelearninginsights.wordpress.com/2013/11/15/review-of-instructional-design-models-applied-to-k-12-learning-environments/

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