Instructional Design
Instructional
design
Instructional
design is the
practice of creating "instructional experiences which make the
acquisition of knowledge and skill more efficient, effective, and
appealing."
There
are many instructional design models but many are based on the ADDIE model.
Commonly
used instructional design modules
-
ADDIE process
-
Rapid prototyping
-
Dick and Carey
-
Guaranteed Learning
-
Smith/Ragan Model
-
Morrison/Ross/Kemp Model
-
OAR Model of instructional design in higher education
-
Wiggins' theory of backward design
ADDIE
process
Most
of the current instructional design models are variations of the
ADDIE process.
This model stands for the 5 phases.
-
Analyze – The first phase. This refers to the gathering of information.
-
Design – Instructional designers begin to create their project in this phase.
-
Develop – In this phase it involves the creation of the activities that will be implemented.
-
Implement – The designer can test all materials.
-
Evaluate – This phase consists of two parts: formative and summative assessment.
Morrison/Ross/Kemp Model
Bloom's Taxonomy
Benjamin
Bloom, the
head of
a
group of educational psychologists developed a classification of
levels of intellectual behavior important in learning in
1956.
Bloom described six levels within the cognitive domain, from the simple recall or recognition of facts, to the evaluation.
Bloom described six levels within the cognitive domain, from the simple recall or recognition of facts, to the evaluation.
References
https://onlinelearninginsights.wordpress.com/2013/11/15/review-of-instructional-design-models-applied-to-k-12-learning-environments/



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